GETTING STARTED
Your first hours on Inara are about learning one uncomfortable truth: the train is not scenery. It is your home, factory and life support.
KEEP THE TRAIN MOVING
The train charges while it moves. When you stop, that stored energy becomes a survival clock. Plan what you need before leaving the train and avoid wasting a stop wandering without a purpose.
FOUR THINGS TO LEARN FIRST
SURVIVE
Watch hunger, health and train energy. Staying alive is more valuable than squeezing one more room out of an expedition.
SCAVENGE
Facilities across Inara contain the resources your mobile base needs. Go out with a purpose and return before the stop becomes expensive.
BUILD
Use gathered materials to craft, improve equipment and develop the train from the inside out.
EXPAND
Rescue passengers and develop your train. Every survivor also matters because death passes control to another passenger while any remain.
UNDERSTAND THE TRAIN
Treat the train as the centre of every decision. It carries your people and provides the platform for crafting, storage and expansion. Energy is the immediate constraint: moving replenishes it; standing still consumes it.
LEAVE WITH A PLAN
Use the glider to scout and identify useful destinations. On foot, prioritise what you came for rather than stripping every corner of a facility. Your train's remaining energy is the timer you should actually care about.
Patch 0.3.2 adds mouse steering options for the glider, including Keyboard + Mouse and Mouse Only.
WHAT MATTERS MOST
STAY OPERATIONAL
Train energy, rations, health and enough equipment to return safely.
BUILD CAPACITY
Useful crafting, sensible storage and equipment improvements that make the next expedition easier.
PUSH FARTHER
Rescue more passengers, explore more facilities and grow the train once the basics are under control.
EVERY PASSENGER IS ANOTHER LIFE
Death does not automatically end the run. Another passenger takes your place while survivors remain aboard the train. Rescue trapped passengers in facilities to strengthen the population and give the journey more chances to continue.
BEGINNER CHECKLIST
NEXT GUIDES
PROGRESSION
What to unlock and upgrade as the train develops.
TRAIN & BASE
Energy, wagons, facilities, storage and expansion.
EXPEDITIONS
Scouting, facilities, loot and safe returns.